Editing Imports and Cross-CAD Collaboration with 3DInterconnect
September 23, 2026 · Jacob Ames

In the past, working with teammates who use different CAD software has typically meant saving and sending files back and forth in a neutral format as time progresses. Fortunately, this is no longer the case as seen in our latest 2-Minute Tech Tip on Editing Imports and Collaborating with 3DInterconnect. Here we detail how SOLIDWORKS links imported files to their original source so that changes made in other CAD programs propagate back to SOLIDWORKS.
You’ll also see how to identify linked files, manually update them, and break the link when you need a fully independent model. Breaking the link converts the imported geometry into an independent imported feature, but the action cannot be undone without importing the source file again.
3DInterconnect can be especially useful when working across CAD platforms, while breaking the link gives you more control when editing imported geometry. For related learning on automatically Creating a Feature Tree for Imported Parts, check out our episode of Ask SolidProfessor covering FeatureWorks.
