SolidProfessor has a fresh new look! Same platform you trust, now built to match what's next.

Learn Our Story

Editing Imports and Cross-CAD Collaboration with 3DInterconnect

· Jacob Ames

Editing Imports and Cross-CAD Collaboration with 3DInterconnect

In the past, working with teammates who use different CAD software has typically meant saving and sending files back and forth in a neutral format as time progresses. Fortunately, this is no longer the case as seen in our latest 2-Minute Tech Tip on Editing Imports and Collaborating with 3DInterconnect. Here we detail how SOLIDWORKS links imported files to their original source so that changes made in other CAD programs propagate back to SOLIDWORKS.  

Changes being made to the source file in Autodesk Inventor, and the imported file being updated within SOLIDWORKS

Changes being made to the source file in Autodesk Inventor, and the imported file being updated within SOLIDWORKS 

You’ll also see how to identify linked files, manually update them, and break the link when you need a fully independent model. Breaking the link converts the imported geometry into an independent imported feature, but the action cannot be undone without importing the source file again. 

Breaking 3DInterconnect links allows for greater editing and control, including movement of imported assembly components

Breaking 3DInterconnect links allows for greater editing and control, including movement of imported assembly components 

3DInterconnect can be especially useful when working across CAD platforms, while breaking the link gives you more control when editing imported geometry. For related learning on automatically Creating a Feature Tree for Imported Parts, check out our episode of Ask SolidProfessor covering FeatureWorks. 

← Back to Blog
Learn how SOLIDWORKS 3DInterconnect manages imported CAD files, when to break links, and how linked models support cross-CAD collaboration.